Best Settings For Modern Warfare 4 – Controller Layouts, Sensitivity, And More

  
After going hands-on with Call of Duty: Modern Warfare 4 during the beta, we’ve curated some recommended settings for you to improve your aim and movement, as well as some important graphic settings to consider. This guide covers recommended settings for controllers, graphics, and audio settings in Modern Warfare 4.
Optimal settings are always going to be subjective, but here we detail our preferred options for console players on PS5 and Xbox Series X|S.
Nintendo Switch 2 is also a platform choice this year, but our suggested settings won’t do much to help the poor graphical performance of MW4 on Nintendo’s handheld. However, there is a feature that lets you use the Joy-Cons for mouse controls, and you can remap buttons to your preference.
Call of Duty: Modern Warfare 4 launches on October 23 for PlayStation 5, Xbox Series X|S, PC, and Switch 2.
Best controller settings
Controller settings
Inputs

Edit button layout: Default or tactical
Stick layout preset: Default
Horizontal stick sensitivity: 1.50 to 1.85
Vertical stick sensitivity: 1.50 to 1.85
Simplified controls preset: Off
Low motor strain preset: Off
L1 Button ping: Off
Swap L12/R1 with L2/R2: Off

Controller

Controller Vibration: Off
Trigger effect: Off

Whether you choose the default or tactical button layout might depend on the type of controller you use. Tactical layout is recommended for those using a standard controller, as it maps your crouch/slide/dive button to the thumbstick, so you can be quick without ever needing to move your thumb. If you have a controller that lets you remap the buttons, you can just leave this on its default setting and use the extra back buttons for actions like jump and crouch.
Trigger Effect is something you definitely want to turn off for PS5. The immersion might feel cool, but for more precise aiming, you want to have this effect turned off.
Deadzone
Deadzone stick test
Deadzone Inputs:

Left Stick Min: 5
Left Stick Max: 99
Right Stick Min: 5
Right Stick Max: 99
L2 Button: 5
R2 Button: 5

Stick drift varies for each player’s controller, so your settings here will likely look different to another player’s. Thankfully, Call of Duty’s testing feature returns, allowing you to test your controller’s stick drift right inside the settings.
First, start on the default Deadzone settings, then turn on the Test Stick Deadzone setting. This test will give you numbers on the bottom of the left and right stick images. Whatever numbers it gives you, you want to adjust the minimum stick drift number for that specific stick to go at least one number higher than the number you’re given.
For example: If your left stick test shows a 3 and the right stick shows a 2, you want to adjust the minimum drift for the left stick to a 4 and the right stick to a 3. Then test again to make sure you don’t have any more drift.
Lastly, you’ll want L2/R2 set to a lower number to make sure you’re getting a quick activation. I would recommend dropping this down to at least 5, especially if you’re using R2 to shoot.
Aiming
Aiming settings

Sensitivity Multiplier:

3rd person sensitivity multiplayer 1.00
Ground vehicle sensitivity: 1.00
Air vehicle sensitivity multiplier: 1.00
Tablet sensitivity: 1.00
ADS Sens. Multiplier: 1.00
ADS Sens. Multiplier (Focus): 0.90

Look inversion (On foot): Standard

Aiming advanced settings

ADS Sensitivity transitioning timing: Instant
3rd person ADS correction type: Assist
Aim response curve type: Standard
Custom sensitivity per zoom: Off

Aim assist

Target aim assist: On

Motion sensor function: Weapon Control

Motion Sensor Function Behavior: Off

Motion sensor function: Camera Control

Motion Sensor Function Behavior: Off

Motion sensor aiming is a feature that uses motion-tracking technology to allow you to tilt the controller for aiming on PS5 and Switch 2. This can serve as an accessibility option if you need it. Otherwise, this is a setting you’ll likely want to leave off, which is the default setting shown above.
Intelligent movement
Movement settings

Sprint assist: Off
Mantle assist: Off
Corner Slice: On
Wall Jump Assist: Off or on
Active Roll Assist: Off

These movement settings are going to come down to personal preference, and I suggest playing around with them to see what you prefer.
Corner slice will tilt your weapon when you get close to a wall or cover. It likely won’t affect you much, but if you find it’s distracting, you can always disable the feature.
Movement behaviors

Slide/Dive behavior: Tap to slide/Hold to dive
Automatic airborne mantle: Off

Slide maintains sprint: On
Parachute automatic behavior: Free Fall

Advanced Movement Settings

Sprint/Tactical sprint behavior: Toggle
Auto move forward: Off
Auto door peek: Off
Grounded mantle: Off
Tactical sprint activation: Single tap sprint
Plunging underwater: Trigger

Vehicle Behaviors

Vehicle camera recenter: Short delay
Camera initial position: Free look
Lean-Out activation: Melee/Finishing move

Combat behaviors
Combat behavior settings

Aim down sight behavior: Hold
Weapon mount activation: ADS + melee
Dedicated melee weapon activation: Hold Melee
Armor plate behavior: Apply all
C4 detonation activation: All at once
Equipment behavior: Hold
Manual fire behavior: Press

Advanced combat behaviors:

Focus behavior: Hold
Change up directional behavior: Ping
Change zoom activation: Sprint/Tactical Sprint/Focus
Weapon mount exit: Short Delay
Interact/reload behavior: Prioritize reload
Mantle cancels reload: On
Akimbo behavior: Independent (This lets you fire each weapon individually)
ADS stick swap: Off
Depleted ammo weapon switch: On
Weapon mount movement: On
Underhand throw behavior: Melee

Overlay behaviors

Inventory control: Directional buttons
Ping wheel delay: Moderate
Double tap danger ping delay: Moderate

Best graphics settings for console
Display

120 HZ refresh rate (If applicable): On
Eco mode preset: Efficiency

Quality
Graphics quality settings

World motion blur: Off
Weapon motion blur: Off
World depth of field: Off
Weapon depth of field: Off
FIDELITYFZ CAS: On
FIDELITYFZ CAS Strength: Choose somewhere between 50 – 80

Infinity Ward did make some improvements to the field-of-depth setting this year, but this is still a cinematic setting that causes you to lose some sharpness when using it. You can try and see if you like the look of it this year, but it’s recommended to keep it off for the sharpest visuals.
Details and textures

On-Demand texture streaming: Optimized

Allocated texture cache size: Auto
Download limits: On or Off (This depends on if you’re being mindful of data usage/data caps)

With the download limits on, you can cap how many GBs are downloaded daily for textures.
Field of View

Field of view: Choose somewhere in the 90-120 range
ADS field of view: Affected
3rd person FOV: 90
Vehicle FOV: Default

The higher you set the field of view, the more you can see, but it also zooms everything out. For the field of view, the settings let you go all the way to 120, but this tends to leave you feeling zoomed out too far. It’s all personal preference here, but I recommend testing somewhere between 90-120.
Camera

First-Person camera view: Default 100%
3rd person camera movement: Default 100%
3rd person ADS transition: 3rd person ADS
Inverted flashbang: Off/On personal preference

For those who get motion sick playing, you can try reducing the first-person and third-person camera movements down to 50%. You also can try lowering your FOV from the setting above to 100, if you previously had it set at a higher value.
Inverted flashbang is a good setting if you are sensitive to bright flashes. This will turn the flash into a quick black screen instead.
Best audio settings
Audio settings
Volumes

Master game volume: 100
Gameplay music volume: 25-30
Dialogue volume: 80-100
Effects volume: 100
Cinematic music volume: 50 or less

Audio is always super loud in Call of Duty games, and Modern Warfare 4 is no exception, but you don’t need everything at max volume to make the most of the experience. Personally, I like to greatly lower all the music and slightly lower the volume of everything except the effects volume.
The effects volume is going to include the game’s precious footstep audio, so I’d never suggest turning that one down. You want to hear those footsteps at 100. Dialogue volume includes important announcer callouts about enemy scorestreaks and such, so you don’t want this sound turned down too far either. I’d recommend not going lower than 80 here.
Global

Audio mix: Home Theater or Headphones (depending on what you’re using)
Mono audio: Off
Mute licensed music: On or off
Asymmetrical hearing compensation: Off

If you’re planning on streaming and/or uploading videos for Modern Warfare 4, you’ll want to mute the licensed music so you don’t get hit with copyright strikes.
Functionality

Reduce tinnitus sound: On/Off

I play with the Reduce Tinnitus Sound turned on to reduce the extreme sound of the flashbang and concussion grenade effects, but you should try what’s best for you.
Overall, adjusting these console settings should help you get the best aim, movement, audio, and visuals for Call of Duty: Modern Warfare 4.
  

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