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Thief designer Randy Smith Evergreen refused to work for Xbox because it would be like ‘walking past some stakes with human skulls on them’ and pretending ‘it’s probably fine in this direction’
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Thief designer Randy Smith Evergreen refused to work for Xbox because it would be like ‘walking past some stakes with human skulls on them’ and pretending ‘it’s probably fine in this direction’

Thief designer Randy Smith Evergreen refused to work for Xbox because it would be like ‘walking past some stakes with human skulls on them’ and pretending ‘it’s probably fine in this direction’ Read Post »

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