Are you wondering about Time Progression in The Blood of Dawnwalker? This action RPG from Rebel Wolves utilizes a mechanic that’s uncommon and almost unheard of in an open-world setting. It’s a system that lets you tackle various quests, almost in a free-form manner. However, you’re unlikely to finish everything in a single playthrough due to constraints.
In This Article
Time Progression: The Time Bar and Time Segments
What causes time to advance?
Day vs. night – Activity and availability
Time-sensitive quests
Time Progression: The Time Bar and Time Segments
Time Progression in The Blood of Dawnwalker is represented by a Time Bar, which is shown in the upper-right portion of your screen:
Daytime and nighttime have eight Time Segments–i.e. pips. After eight segments are used up during the day, the game transitions into night (another eight pips), and so on.
Upon finishing the prologue, you have 30 days to save Coen’s family. Otherwise, they’ll be sacrificed by the vampire lords.
General exploration/free-roaming doesn’t cause time to advance at all. Instead, certain tasks or quest steps use up Time Segments.
The journal shows how many Time Segments are used up, as well as any time-sensitive requirements–i.e. those with a clock icon.
What causes time to advance?
Whenever you tackle quests or activities in The Blood of Dawnwalker, always look for an hourglass icon and the number next to it. This represents how many Time Segments are used up when you do a particular action. Here’s an example:
Let’s say you’re searching for Sacred Stones as part of the Pilgrimage for Power quest. If you’re just following the windchimes, fighting opponents, or looting chests, you probably won’t cause time to advance. However, the moment you interact with the Sacred Stone glyph, that’s when you’ll progress by 2x Time Segments.
Some activities, such as climbing atop Scouting Towers or tagging Shrines, do not use up Time Segments at all. You can freely explore and reveal most of the world map even though it’s technically just the first day.
Before you unlock skills, look at the hourglass icon, too. The vast majority of skills in the game cause time to advance.
If you just want to pass the time quickly, you can interact with a Shrine and choose the “Wait” option.
Clearing out this whole camp uses up 3x Time Segments.
Day vs. night – Activity and availability
Here are a few notable differences depending on the time of day:
During the day, Coen is a human and he’s able to utilize Witchcraft spells. At night, he turns into a vampire, which gives him newfound powers. He also has various vampiric healing methods.
Some activities, like Ancient Circles and Haunted Sites, are only available during the day. As for the aforementioned Scouting Towers, you can only climb them using your vampiric abilities when it’s nighttime.
Most vendors are available during the day, since they close up shop at night.
Some NPCs and quest objectives can only be completed depending on the time of day. For instance, a romanceable companion named Lacra has missions that can only be undertaken once the sun has set.
If you want to properly manage Time Progression in The Blood of Dawnwalker, then you have to be mindful of how you spend each day. If an NPC tells you to wait for a day until they provide you with the next quest step, then you should pick activities to fill up the remaining hours.
The marketplace in Svartrau City is bustling during the day, but nearly empty at night.
Time-sensitive quests
Last but not least, pay attention to any quests that are considered time-sensitive. These have a small clock icon next to them. When you start a time-sensitive quest, you have to complete it before the day ends. If you’re unable to do so, that quest would fail.
That does it for our guide on how to make the most out of Time Progression in The Blood of Dawnwalker. We hope these tips help you as you set out on a journey. If you’re just starting out, we recommend taking a look at our prologue priority quests guide.


